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Creating New Boundaries in PVFARM

How to draw and edit boundaries directly in PVFARM as well as creating setbacks (as new boundaries)

Maksim Markevich avatar
Written by Maksim Markevich
Updated over a week ago

Initial Requirements

If your project is empty it is better to import some additional materials before you start to draw initial objects.

Because it’s a bit tricky to evaluate the empty 3D space with the right scale and insertion point.

As an additional part of materials, you can have:

How To Draw Boundaries

  1. Open the Model Explorer and Object Details as an initial step

  2. To set up a top-view

    1. Press ‘2’ on your keyboard

    2. or ‘7’ for Numpad

  3. Plus Sign (+) on right side of screen → Boundary

  4. Observe that the top of your screen now says "Add". The menu is ready for your very first point of Boundary

  5. You can now begin adding points to make up your boundary

  6. When you tick your very first point the Properties and Model Explorer data will be updated:

    1. You’re still in the Edit mode even if you're first point isn't visible

      1. ’Add’ mode at the central top of your screen - to control the drawing process

      2. ‘Edit’ mode at the right top of your screen - to inform that points of boundary are only objects you can work with

    2. Model Explorer shows every 3D object on the 3D scene - and your very first point starts a boundary-creation process

      1. The point is selected by default so that you can observe the Properties

    3. Properties View shows parameters for your selected 3D object

      1. Every Boundary has the type (include or exclude). Initially, all boundaries are ‘include’

      2. Every 3D object has the ‘Dimensions’ section

        1. but for now ‘area’ and ‘perimeter’ are empty because there is no polygon yet.

  7. Continue to add points to the View and observe the parameters are updated.

    1. Zoom in/out if needed by mouse scroll

  8. To undo a point

    1. Use ‘CTRL +Z’ to cancel the very last point

  9. To finish the Boundary creation or editing process press ‘OK’ on the ‘Add’ menu

    1. or press ‘Cancel’ to delete all your points

  10. The ‘Add’ mode is gone but the ‘Edit’ menu is still active

  11. The ‘Edit’ menu means that you can edit a Boundary by point if needed

  12. Press ‘ESC’ on your keyboard to exit the ‘Edit’ mode

  13. To color a Boundary

    1. Select a Boundary or multi-select (via ‘CTRL’)

    2. Press the ‘color tint’ space

    3. Select any color you like on the color palettes or use RGB values

How To Edit Boundaries

  1. Select a Boundary from the 3D scene or Model Explorer menu

    1. For multi-selection use ‘CTRL’ on your keyboard

  2. Press ‘TAB’ on your keyboard to enter ‘Edit’ mode

    1. ‘Edit’ mode means you can edit only points that are connected to selected objects

  3. When the ‘Edit’ mode is active all points of selected Boundaries are active

  4. Activate the Gizmo to control points

  5. To select a Point tick on it left mouse click

    1. For multi-selection use ‘CTRL’ on your keyboard

  6. Use Red and Green arrows to move a selected point (X and Y axis)

    1. Red - left and right (X axis)

    2. Green - top and bottom (Y axis)

  7. Use the blue corners to move in any X-Y direction you want

  8. To remove a point you select the point and press 'delete' on your keyboard

  9. To add a point

    1. select the point to the left of where you want your new point to be with the gizmo activated

    2. hold 'CTRL' and drag to where you want the new point to be

  10. To elevate the boundary line up or down change a view from top to 3D - right mouse motion

    1. So now you can see the 3D Gizmo

  11. Select a Point or any of them (it doesn’t matter how many Points were selected)

  12. Move the blue arrow up or down

  13. Press ‘ESC’ on your keyboard to exit the ‘Edit’ mode

How To Copy Boundaries

  1. Select a Boundary from the 3D scene or Model Explorer menu

    1. For multi-selection use ‘CTRL’ on your keyboard

  2. Activate the Gizmo (Press ‘T’ on your keyboard)

  3. Press ‘CTRL’ on your keyboard

  4. Use one of the Gizmo’s controls

    1. The red arrow (X-axis)

    2. The green arrow (Y-axis)

    3. The blue arrow (Z-axis)

How To Delete Boundaries

  1. Select a Boundary from the 3D scene or Model Explorer menu

    1. For multi-selection use ‘CTRL’ on your keyboard

  2. Press ‘Delete’ on your keyboard

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